ducky/devices

Paddy 2015-12-14 Parent:b6494e1a499e

15:c24a6c5fcd8c Go to Latest

ducky/devices/vendor/code.google.com/p/go-uuid/uuid/time.go

Begin implementation on apiv1. Begin implementing the apiv1 package, which will define the first iteration of our API endpoints and logic. Each API package should be self-contained and able to run without depending on each other. Think of them as interfaces into manipulating the business logic defined in the devices package. The point is to have total control over backwards compatibility, as long as our business logic doesn't change. If that happens, we're in a bad place, but not as bad as it could be. This required us to pull in all our API tools; the api package, its dependencies, the scopeTypes package (so we can define scopes for our API), the trout router, etc. We also updated uuid to the latest, which now includes a license. Hooray? The new apiv1 package consists of a few things: * The devices.go file defines the types the API will use to communicate, along with some helpers to convert from API types to devices types. There's also a stub for validating the device creation requests, which I haven't implemented yet because I'm a pretty bad person. * endpoints.go just contains a helper function that builds our routes and assigns handlers to them, giving us an http.Handler in the returns that we can listen with. * handlers.go defines our HTTP handlers, which will read requests and write responses, after doing the appropriate validation and executing the appropriating business logic. Right now, we only have a handler for creating devices, and it doesn't actually do any validation. Also, we have some user-correctable errors being returned as 500s right now, which is Bad. Fortunately, they're all marked with BUG, so I can at least come back to them. * response.go defines the Response type that will be used for returning information after a request is executed. It may eventually get some helpers, but for now it's pretty basic. * scopes.go defines the Scopes that we're going to be using in the package to control access. It should probably (eventually) include a helper to register the Scopes, or we should have a collector service that pulls in all the packages, finds all their Scopes, and registers them. I haven't decided how I want to manage Scope registration just yet. We exported the getStorer function (now GetStorer) so other packages can use it. I'm not sure how I feel about this just yet. We also had to create a WithStorer helper method that embeds the Storer into a context.Context, so we can bootstrap in devicesd. We erroneously had Created in the DeviceChange struct, but there's no reason the Created property of a Device should ever change, so it was removed from the logic, from the struct, and from the tests. Our CreateMany helper was erroneously creating the un-modified Devices that were passed in, instead of the Devices that had sensible defaults filled. We created a _very minimal_ (e.g., needs some work before it's ready for production) devicesd package that will spin up a simple server, just so we could take a peek at our apiv1 endpoints as they'd actually be used. (It worked. Yay?) We should continue to expand on this with configuration, more information being logged, etc.

History
1 // Copyright 2014 Google Inc. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package uuid
7 import (
8 "encoding/binary"
9 "sync"
10 "time"
11 )
13 // A Time represents a time as the number of 100's of nanoseconds since 15 Oct
14 // 1582.
15 type Time int64
17 const (
18 lillian = 2299160 // Julian day of 15 Oct 1582
19 unix = 2440587 // Julian day of 1 Jan 1970
20 epoch = unix - lillian // Days between epochs
21 g1582 = epoch * 86400 // seconds between epochs
22 g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
23 )
25 var (
26 mu sync.Mutex
27 lasttime uint64 // last time we returned
28 clock_seq uint16 // clock sequence for this run
30 timeNow = time.Now // for testing
31 )
33 // UnixTime converts t the number of seconds and nanoseconds using the Unix
34 // epoch of 1 Jan 1970.
35 func (t Time) UnixTime() (sec, nsec int64) {
36 sec = int64(t - g1582ns100)
37 nsec = (sec % 10000000) * 100
38 sec /= 10000000
39 return sec, nsec
40 }
42 // GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
43 // clock sequence as well as adjusting the clock sequence as needed. An error
44 // is returned if the current time cannot be determined.
45 func GetTime() (Time, uint16, error) {
46 defer mu.Unlock()
47 mu.Lock()
48 return getTime()
49 }
51 func getTime() (Time, uint16, error) {
52 t := timeNow()
54 // If we don't have a clock sequence already, set one.
55 if clock_seq == 0 {
56 setClockSequence(-1)
57 }
58 now := uint64(t.UnixNano()/100) + g1582ns100
60 // If time has gone backwards with this clock sequence then we
61 // increment the clock sequence
62 if now <= lasttime {
63 clock_seq = ((clock_seq + 1) & 0x3fff) | 0x8000
64 }
65 lasttime = now
66 return Time(now), clock_seq, nil
67 }
69 // ClockSequence returns the current clock sequence, generating one if not
70 // already set. The clock sequence is only used for Version 1 UUIDs.
71 //
72 // The uuid package does not use global static storage for the clock sequence or
73 // the last time a UUID was generated. Unless SetClockSequence a new random
74 // clock sequence is generated the first time a clock sequence is requested by
75 // ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) sequence is generated
76 // for
77 func ClockSequence() int {
78 defer mu.Unlock()
79 mu.Lock()
80 return clockSequence()
81 }
83 func clockSequence() int {
84 if clock_seq == 0 {
85 setClockSequence(-1)
86 }
87 return int(clock_seq & 0x3fff)
88 }
90 // SetClockSeq sets the clock sequence to the lower 14 bits of seq. Setting to
91 // -1 causes a new sequence to be generated.
92 func SetClockSequence(seq int) {
93 defer mu.Unlock()
94 mu.Lock()
95 setClockSequence(seq)
96 }
98 func setClockSequence(seq int) {
99 if seq == -1 {
100 var b [2]byte
101 randomBits(b[:]) // clock sequence
102 seq = int(b[0])<<8 | int(b[1])
103 }
104 old_seq := clock_seq
105 clock_seq = uint16(seq&0x3fff) | 0x8000 // Set our variant
106 if old_seq != clock_seq {
107 lasttime = 0
108 }
109 }
111 // Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
112 // uuid. It returns false if uuid is not valid. The time is only well defined
113 // for version 1 and 2 UUIDs.
114 func (uuid UUID) Time() (Time, bool) {
115 if len(uuid) != 16 {
116 return 0, false
117 }
118 time := int64(binary.BigEndian.Uint32(uuid[0:4]))
119 time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
120 time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
121 return Time(time), true
122 }
124 // ClockSequence returns the clock sequence encoded in uuid. It returns false
125 // if uuid is not valid. The clock sequence is only well defined for version 1
126 // and 2 UUIDs.
127 func (uuid UUID) ClockSequence() (int, bool) {
128 if len(uuid) != 16 {
129 return 0, false
130 }
131 return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff, true
132 }