auth
auth/config.go
Implement handlers for retrieving clients. Create a GetClientHandler and ListClientsHandler for retrieving details about a client. Currently, we're not returning the client secret for these clients. We're also not doing any auth. We may want to restrict auth to the owner of the clients, and return secrets only when auth'd, and maybe even only when a special header is included. Alternatively, we could only return the secret when retrieving a single client. Still unsure how I want to handle that.
1 package auth
3 import (
4 "errors"
5 "html/template"
6 "log"
7 )
9 var (
10 // ErrInvalidLoginURI is returned when a Context is instantiated with a Config object that specifies a LoginURI that can't be parsed as a URL.
11 ErrInvalidLoginURI = errors.New("invalid login URI")
12 // ErrConfigNotInitialized is returned when a Context is instantiated with a Config object that hasn't had its Init function called.
13 ErrConfigNotInitialized = errors.New("config not initialized")
14 )
16 // Config holds the configuration values necessary to run a server. A Config
17 // instance is the only way to instantiate a Context variable.
18 type Config struct {
19 ClientStore clientStore
20 AuthCodeStore authorizationCodeStore
21 ProfileStore profileStore
22 TokenStore tokenStore
23 SessionStore sessionStore
24 Template *template.Template
25 LoginURI string
26 iterations int
27 }
29 // Init is a function that preps the Config object to be used for Context creation, setting variables
30 // that are determined at the beginning of program execution.
31 func (c *Config) Init() error {
32 scheme, ok := passphraseSchemes[CurPassphraseScheme]
33 if !ok {
34 return ErrInvalidPassphraseScheme
35 }
36 var err error
37 c.iterations, err = scheme.calculateIterations()
38 if err != nil {
39 return err
40 }
41 log.Printf("Generating passphrases with %d iterations...\n", c.iterations)
42 return nil
43 }